Triggered when the module is destroyed.
Triggered when the preloader is completely hidden.
Triggered when the preloader starts hiding.
Triggered when the page is fully loaded.
Fired when the preloader's progress updates.
Triggered when the module's properties are updated. Receives the diff (changed keys and new values) as the first argument.
Triggered when the page is loaded and hide request is emmited.
Fired each time a resource is loaded during preloading.
Fired when the finish timeline completes and smoothed progress reaches 1.
loaded may fire on the same frame once progress >= 1.
Fired when the endDuration finish timeline starts.
Runs when all resources are loaded (loadProgress >= 1) but smoothed progress is still below 1.
Skipped when progress is already 1.
Fired on every frame of the finish timeline.
Payload matches ITimelineProgressArg. progress also fires on the same tick.
Callback events for the progress preloader.